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This automated test uses the D3D9Ex API to verify the QueryResourceResidency function of the user-mode display driver.
This topic is applicable to the following test jobs:
Check Resource
Check Resource (WoW64)
Applications use QueryResourceResidency to determine if the operating system will pause at draw time to make the resource CPU-accessible. The test runs against the following resource texture types: Cube Texture, Volume Texture, Surface, vertex buffer (VB), and index buffer (IB). For each resource type the test creates the resource, uses the resource in a rending operation, and then checks its residency. If the resource is not resident (fully or in shared memory), the test fails.
Test details
Associated requirements |
Device.Graphics.AdapterRender.MinimumDirectXLevel |
Platforms |
Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2 |
Expected run time |
~2 minutes |
Categories |
Certification Functional |
Type |
Automated |
Running the test
Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.
Troubleshooting
For troubleshooting information, see Troubleshooting Device.Graphics Testing.
More information
Command syntax
Command option | Description |
---|---|
ResChk -M:1 -whql -logclean -dx9 |
Runs the Check Resource test job. |
ResChk -M:1 -whql -logclean |
Runs the Check Resource (WoW64) test job. |
Note
For command line help for this test binary, type /?.
File list
File | Location |
---|---|
Configdisplay.exe |
[testbinroot]\nttest\windowstest\tools |
D3d10ref.dll |
[testbinroot]\nttest\graphics\d3d\support\ |
D3d11ref.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
D3dcompiler_test.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
D3dref.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support |
D3dref8.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
D3dref9.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
D3dx10_test.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
D3dx11_TEST.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
D3dx8d.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
D3dx9_TEST.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\support\ |
Fpstate.dll |
[testbinroot]\nttest\windowstest\graphics\d3d\utility\ |
Modechange.exe |
[testbinroot]\nttest\windowstest\graphics\d3d\utility\ |
ResChk.exe |
[testbinroot]\nttest\windowstest\graphics\d3d\conf\ |
TDRWatch.exe |
[testbinroot]\nttest\windowstest\graphics\ |
Vbswap.x |
[testbinroot]\nttest\windowstest\graphics\d3d\conf\ |