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This method retrieves the current material properties for the device.
HRESULT GetMaterial( D3DMMATERIAL* pMaterial, D3DMFORMAT* pFormat);
Parameters
- pMaterial
[out] Pointer to a D3DMMATERIAL structure to fill with the currently set material properties. - pFormat
[in] A pointer to a member of the D3DMFORMAT enumerated type that describes the format of the material.
Return Values
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
IDirect3DMobileDevice | D3DMMATERIAL | D3DMFORMAT
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