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DirectDraw is an API that allows applications high performance, low-level control of video controllers and graphics adapters.
The API is based on the flexible Component Object Model (COM).
At its core, DirectDraw serves as a video memory manager. It allocates video memory and it performs operations on video memory, including blits to and from the screen and system memory. It also contains low-level live video functionality.
The following topics contain the reference information for the following Microsoft® DirectDraw® programming elements.
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DirectDraw Application Development
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