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This function translates, or maps, a virtual-key code into a scan code or character value, or translates a scan code into a virtual-key code.
UINTMapVirtualKey( UINTuCode, UINTuMapType );
Parameters
- uCode
[in] Specifies the virtual-key code or scan code for a key. - uMapType
[in] Specifies the translation to perform. The value of this parameter depends on the value of the uCode parameterValue Description 0 uCode is a virtual-key code and is translated into a scan code. If it is a virtual-key code that does not distinguish between left- and right-hand keys, the left-hand scan code is returned. If there is no translation, the function returns 0. 1 uCode is a scan code and is translated into a virtual-key code that does not distinguish between left- and right-hand keys. If there is no translation, the function returns 0. 2 uCode is a virtual-key code and is translated into an unshifted character value in the low-order word of the return value. Dead keys (diacritics) are indicated by setting the top bit of the return value. If there is no translation, the function returns 0. 3 uCode is a scan code and is translated into a virtual-key code that distinguishes between left- and right-hand keys. If there is no translation, the function returns 0.
Return Values
A character value indicates success. Zero indicates that there is no translation.
Requirements
OS Versions: Windows CE 1.0 and later.
Header: Winuser.h.
Link Library: Kbdui.lib.
See Also
GetAsyncKeyState | GetKeyState | Keyboard Functions | Translating Scan Codes to Virtual-Key Codes | PFN_KEYBD_DRIVER_MAP_VIRTUAL_KEY | Using Virtual-Key Codes | Virtual-Key Codes
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