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This method is used to determine if a specified multisampling type is supported on a specified device.
HRESULT CheckDeviceMultiSampleType( UINT Adapter, D3DMDEVTYPE DeviceType, D3DMFORMAT SurfaceFormat, BOOL Windowed, D3DMMULTISAMPLE_TYPE MultiSampleType);
Parameters
- Adapter
[in] A value that indicates which device to provide information for. For possible values, see D3DMADAPTER Values. - DeviceType
[in] A D3DMDEVTYPE enumeration value that specifies the type of device. - SurfaceFormat
[in] A D3DMFORMAT enumeration value that specifies the pixel format to test the device for. - Windowed
Not used. - MultiSampleType
[in] A D3DMMULTISAMPLE_TYPE enumeration value that specifies the type of multisampling support to check for.
Return Values
This method returns D3DM_OK if the specified type of multisampling is supported and D3DMERR_NOTAVAILABLE if it is not supported.
This method may return one of the following error values if it fails:
- D3DMERR_INVALIDCALL
- D3DMERR_INVALIDDEVICE
- E_OUTOFMEMORY
For more information, see D3DMERR Values.
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
IDirect3DMobile | D3DMADAPTER Values | D3DMDEVTYPE | D3DMFORMAT | D3DMMULTISAMPLE_TYPE
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