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The following table shows values that are flags used to construct the D3DMRS_WRAP0, D3DMRS_WRAP1, D3DMRS_WRAP2, and D3DMRS_WRAP3 render states (see D3DMRENDERSTATETYPE).
Value | Description |
---|---|
D3DMWRAPCOORD_0 | Wrap the u texture coordinate. |
D3DMWRAPCOORD_1 | Wrap the v texture coordinate. |
D3DMWRAPCOORD_2 | Wrap the w texture coordinate. |
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmtypes.h.
See Also
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