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The following table shows values that are used in the LineCaps member of the D3DMCAPS structure to describe line and point rendering capabilities.
Value | Description |
---|---|
D3DMLINECAPS_TEXTURE | Indicates that the device is capable of rendering lines and points using the texture cascade. The same capabilities as for triangle processing apply. |
D3DMLINECAPS_BLEND | Indicates that the device is capable of alpha blending pixels drawn as part of line and point primitives. The same capabilities as for triangle processing apply. |
D3DMLINECAPS_ALPHACMP | Indicates that the device is capable of alpha comparison operations while rendering points and lines. The same capabilities as for triangle processing apply. |
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmcaps.h.
See Also
Direct3D Mobile Capability Bits | Direct3D Mobile Macros
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