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Transitions the renderer to State_Running if it is not in this state already.
HRESULT Run(void);
Parameters
None.
Return Values
Returns an HRESULT value.
Remarks
If the renderer is in the State_Stopped state, the CBaseRenderer::Pause member function is called first to transition the renderer to the State_Paused state, which has the effect of activating any of the filter's connected pins.
If this member function succeeds, the renderer's m_State member variable is set to State_Running.
This member function overrides CBaseFilter::Run.
Requirements
DirectShow applications and DirectShow filters have different include file and link library requirements.
For more information, see Setting Up the Build Environment.
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
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