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This structure contains the contents of the D3DMOP_INDEXBUFFER command token (see D3DM_OPERATION), which instructs the driver to change the current index buffer to a new one.
typedef struct _D3DM_INDEXBUFFER { ULONG BufferId; DWORD Stride;} D3DM_INDEXBUFFER, * LPD3DM_INDEXBUFFER;
Members
- BufferId
A ULONG value that specifies the identification number of the new index buffer. - Stride
A DWORD value that specifies the size, in bytes, of the vertices that are referenced by the index buffer.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
See Also
Direct3D Mobile Driver Structures | D3DM_OPERATION
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