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You can use the kernel debugger in the IDE to debug a run-time image on a target device. In addition, you can extend the built-in debugging capacities of Platform Builder to support using a third-party hardware probe to enhance the debugging information available to you.
In This Section
- Kernel Debugger
Describes the kernel debugger in the IDE. - Debugger Extension
Describes the API for extending the capabilities of the kernel debugger. - Hardware-Assisted Debugging
Describes the advantages of using a hardware-assisted debugging probe and describes how to use this tool. - Extended Debugging Interface
Describes the adaptation layer between Platform Builder and a debugging probe, and provides guidance for developing an eXDI driver.
Related Sections
- Debugging and Testing How-to Topics
Provides a collection of useful procedures for using the kernel debugger. - Core Connectivity Infrastructure
Describes the communications technology in Windows CE that supports connecting a device to a desktop for debugging and testing. - CeLog Event Tracking
Describes the event tracking subsystem and its related tools. - Windows CE Test Kit
Describes the Windows CE Test Kit (CETK), which is a tool that you can use to test the functionality and performance of device drivers and related hardware on a Windows CE–based device. - Remote Tools
Describes the remote tools that allow a user on a development workstation to perform a variety of programming tasks on a Windows CE-based target device, such as downloading a file to the target device and monitoring the status and performance of the target device.
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