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Developing a UPnP AV MediaRender or MediaServer device requires two major tasks, explained in this section.
In This Section
- Implementing Device Classes
Explains how to integrate custom functionality with the provided UPnP AV Framework classes by deriving your own C++ classes from provided base classes. - Registering Device Implementations
Explains how to make custom UPnP AV class implementations available on network using the UPnP Device Host API.
Related Sections
- Developing UPnP AV Framework Devices and Control Points
Provides information about developing with the UPnP AV Framework.
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