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The ActiveServerUDN method provides the unique device name of the active server.
Syntax
Bool ActiveServerUDN(
WCHAR* pBuffer, int* pBufferLen);
Parameters
- pBuffer
User-supplied buffer to hold the active server UDN. - pBufferLen
Pointer to an integer that contains the length of the supplied buffer.
Return Value
This method returns a bool indicting success/failure of the operation. Possible values include the following:
Value | Description |
---|---|
TRUE | The ActiveServerUDN operation was successful. |
FALSE | There was error returning the active server name. Check GetLastError() value for more information about the cause for failure. |
Requirements
OS Versions: Windows CE 5.0 Networked Media Device Feature Pack.
Header: MediaQueryEngine.hpp.
Link Library: MQELib.lib.
See Also
MediaQueryEngine_t | ServerInfoCollection_t
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