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The following table shows the audio codecs and renderers available for Windows CE. All of these codecs and renderers are dependent on DirectShow.
Codec or Renderer | Sysgen variable |
---|---|
G.711 Audio Codec | SYSGEN_DSHOW_MSG711 |
GSM 6.10 Audio Codec | SYSGEN_DSHOW_MSGSM610 |
IMA ADPCM Audio Codec | SYSGEN_DSHOW_IMAADPCM |
MP3 Codec | SYSGEN_DSHOW_MP3 |
MPEG-1 Layer 1 and 2 Audio Codec | SYSGEN_DSHOW_MPEGA |
MS ADPCM Audio Codec | SYSGEN_DSHOW_MSADPCM |
WAVE/AIFF/au/snd File Parser | SYSGEN_DSHOW_WAV |
Waveform Audio Renderer | SYSGEN_DSHOW_WAVEOUT |
WMA Codec | SYSGEN_DSHOW_WMA |
WMA Voice Codec | SYSGEN_DSHOW_WMA_VOICE |
The specific set of codecs and renderers supported by a Windows CE-based device is determined when the OS design is created. An OS design can contain all, some, or none of these codecs and renderers.
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