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This structure contains the contents of the D3DMOP_CREATEPALETTE command token (see D3DM_OPERATION), which instructs the driver to create a palette and assign an index number to it.
typedef struct _D3DM_CREATEPALETTE { DWORD Index;} D3DM_CREATEPALETTE, * LPD3DM_CREATEPALETTE;
Members
- Index
A DWORD value that specifies the index number of the new palette.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
See Also
Direct3D Mobile Driver Structures | D3DM_OPERATION
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