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Defines the threading behavior for SetInputMode or SetUpdateMode. The exact meaning of each constant depends on the method called.
Syntax
typedef enum DIRECTMANIPULATION_INPUT_MODE {
DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC = 0,
DIRECTMANIPULATION_INPUT_MODE_MANUAL = 1
} ;
Constants
DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC Value: 0 Input is automatically passed to the viewport in an independent thread. |
DIRECTMANIPULATION_INPUT_MODE_MANUAL Value: 1 Input is manually passed by the app on its thread via the ProcessInput method. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | directmanipulation.h |