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Utility class that traces if we spend more time in a call than we expect
Inheritance Hierarchy
System.Object
Microsoft.TeamFoundation.Framework.Server.TraceWatch
Namespace: Microsoft.TeamFoundation.Framework.Server
Assembly: Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)
Syntax
'Declaration
Public Class TraceWatch _
Implements IDisposable
public class TraceWatch : IDisposable
public ref class TraceWatch : IDisposable
type TraceWatch =
class
interface IDisposable
end
public class TraceWatch implements IDisposable
The TraceWatch type exposes the following members.
Constructors
Name | Description | |
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TraceWatch |
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Methods
Name | Description | |
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Dispose | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Serves as the default hash function. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.