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Gets or sets the retry state.
Namespace: Microsoft.TeamFoundation.Build.Server
Assembly: Microsoft.TeamFoundation.Build.Server (in Microsoft.TeamFoundation.Build.Server.dll)
Syntax
'Declaration
<ClientPropertyAttribute(ClientVisibility.Public, Direction := ClientPropertySerialization.ClientToServerOnly)> _
Public Property Retry As Boolean
[ClientPropertyAttribute(ClientVisibility.Public, Direction = ClientPropertySerialization.ClientToServerOnly)]
public bool Retry { get; set; }
[ClientPropertyAttribute(ClientVisibility::Public, Direction = ClientPropertySerialization::ClientToServerOnly)]
public:
property bool Retry {
bool get ();
void set (bool value);
}
[<ClientPropertyAttribute(ClientVisibility.Public, Direction = ClientPropertySerialization.ClientToServerOnly)>]
member Retry : bool with get, set
function get Retry () : boolean
function set Retry (value : boolean)
Property Value
Type: System.Boolean
Returns Boolean.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.