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Insert items without performing realignment.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
Syntax
'Declaration
Function InsertItems ( _
pNode As IVsLiteTreeList, _
iAfter As UInteger, _
Count As UInteger _
) As Integer
int InsertItems(
IVsLiteTreeList pNode,
uint iAfter,
uint Count
)
int InsertItems(
[InAttribute] IVsLiteTreeList^ pNode,
[InAttribute] unsigned int iAfter,
[InAttribute] unsigned int Count
)
abstract InsertItems :
pNode:IVsLiteTreeList *
iAfter:uint32 *
Count:uint32 -> int
function InsertItems(
pNode : IVsLiteTreeList,
iAfter : uint,
Count : uint
) : int
Parameters
pNode
Type: Microsoft.VisualStudio.Shell.Interop.IVsLiteTreeList[In] Pointer to the IVsLiteTreeList to modify. Using -1 indicates starting at the beginning of the list.
iAfter
Type: UInt32[In] Integer index of the after which to insert the new node.
Count
Type: UInt32[In] Integer containing the count of nodes inserted.
Return Value
Type: Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
Use sparingly to adjust an existing nodeādon't add a 0 child node and then insert multiple items.
COM Signature
[C++]
From vsshell.idl:
HRESULT IVsLiteTree::InsertItems(
[in] IVsLiteTreeList *pNode,
[in] ULONG iAfter,
[in] ULONG Count
);
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.