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Decrements the reference count of the string data object.
void Release( ) throw( );
Remarks
Call this function to decrement the reference count, freeing the CStringData structure if the reference count hits zero. This is commonly done when a string object is deleted, and therefore no longer needs to reference the string data object.
For example, the following code would call CStringData::Release for the string data object associated with str1:
{
CString str1 = _T("Hello world"); // Allocates new CStringData
}
// str1 is deleted when it goes out of scope, so it releases its string data
Requirements
Header: atlsimpstr.h