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Returns the priority index for the custom marker type, with the highest priority value receiving the topmost placement.
Namespace: Microsoft.VisualStudio.TextManager.Interop
Assembly: Microsoft.VisualStudio.TextManager.Interop (in Microsoft.VisualStudio.TextManager.Interop.dll)
Syntax
'Declaration
Function GetPriorityIndex ( _
<OutAttribute> ByRef piPriorityIndex As Integer _
) As Integer
int GetPriorityIndex(
out int piPriorityIndex
)
int GetPriorityIndex(
[OutAttribute] int% piPriorityIndex
)
abstract GetPriorityIndex :
piPriorityIndex:int byref -> int
function GetPriorityIndex(
piPriorityIndex : int
) : int
Parameters
- piPriorityIndex
Type: System.Int32%
[out] Pointer to the priority index for the type of text marker. For a list of piPriorityIndex values, see MARKERTYPE.
Return Value
Type: System.Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
COM Signature
From textmgr.idl:
HRESULT IVsTextMarkerType::GetPriorityIndex(
[out] long *piPriorityIndex
);
Use this method to determine a priority level for your custom marker type. All of the marker types provided with the Visual Studio core text editor have default priorities associated with them. A marker type's priority is used to determine how the marker type is handled for commands, and so on.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.