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Called by the embedded object to determine if it needs to redraw itself upon activation.
Namespace: Microsoft.VisualStudio.OLE.Interop
Assembly: Microsoft.VisualStudio.OLE.Interop (in Microsoft.VisualStudio.OLE.Interop.dll)
Syntax
'Declaration
Sub OnInPlaceActivateEx ( _
<OutAttribute> ByRef pfNoRedraw As Integer, _
dwFlags As UInteger _
)
void OnInPlaceActivateEx(
out int pfNoRedraw,
uint dwFlags
)
void OnInPlaceActivateEx(
[OutAttribute] int% pfNoRedraw,
[InAttribute] unsigned int dwFlags
)
abstract OnInPlaceActivateEx :
pfNoRedraw:int byref *
dwFlags:uint32 -> unit
function OnInPlaceActivateEx(
pfNoRedraw : int,
dwFlags : uint
)
Parameters
- pfNoRedraw
Type: System.Int32%
[out] Pointer to current redraw status. The status is TRUE if the object need not redraw itself upon activation; FALSE if the object needs to redraw upon activation. Windowless objects usually do not need the value returned by this parameter and may pass a NULL pointer to save the container the burden of computing this value.
- dwFlags
Type: System.UInt32
[in] Indicates whether the object is activated as a windowless object. This parameter takes values from the ACTIVATEFLAGS enumeration. See IOleInPlaceSiteWindowless for more information on windowless objects.
Implements
IOleInPlaceSiteEx.OnInPlaceActivateEx(Int32%, UInt32)
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.