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Returns the value of the requested property whose data type is [!:SettingsType.Int32].
Namespace: Microsoft.VisualStudio.Settings
Assembly: Microsoft.VisualStudio.Settings (in Microsoft.VisualStudio.Settings.dll)
Syntax
'Declaration
Public MustOverride Function GetUInt32 ( _
collectionPath As String, _
propertyName As String, _
defaultValue As UInteger _
) As UInteger
public abstract uint GetUInt32(
string collectionPath,
string propertyName,
uint defaultValue
)
public:
virtual unsigned int GetUInt32(
String^ collectionPath,
String^ propertyName,
unsigned int defaultValue
) abstract
abstract GetUInt32 :
collectionPath:string *
propertyName:string *
defaultValue:uint32 -> uint32
public abstract function GetUInt32(
collectionPath : String,
propertyName : String,
defaultValue : uint
) : uint
Parameters
- collectionPath
Type: System.String
Path of the collection of the property.
- propertyName
Type: System.String
Name of the property.
- defaultValue
Type: System.UInt32
Value to be returned if the property does not exist.
Return Value
Type: System.UInt32
If the property does not exist, it returns the defaultValue passed in. If the value was stored as a signed integer previously, then regular type conversion semantics apply.
Exceptions
Exception | Condition |
---|---|
ArgumentException | Throws this exception if the property is of different type. |
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.