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The method that is called when a thread proxy starts executing a particular execution context. This should be the main worker routine for your scheduler.
virtual void Dispatch(
DispatchState * pDispatchState
) =0;
Parameters
- pDispatchState
A pointer to the state under which this execution context is being dispatched. For more information on dispatch state, see DispatchState.
Requirements
Header: concrtrm.h
Namespace: Concurrency