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Call this member function to fill rectangle and triangle structures with color that smoothly fades from one side to the other.
BOOL GradientFill(
TRIVERTEX* pVertices,
ULONG nVertices,
void* pMesh,
ULONG nMeshElements,
DWORD dwMode
);
Parameters
pVertices
Pointer to an array of TRIVERTEX structures that each define a triangle vertex.nVertices
The number of vertices.pMesh
Array of GRADIENT_TRIANGLE structures in triangle mode, or an array of GRADIENT_RECT structures in rectangle mode.nMeshElements
The number of elements (triangles or rectangles) in pMesh.dwMode
Specifies gradient fill mode. For a list of possible values, see GradientFill in the Windows SDK.
Return Value
TRUE if successful; otherwise FALSE.
Remarks
For more information, see GradientFill in the Windows SDK.
Requirements
Header: afxwin.h