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Get the RolePlayerConnectDirectiveHasPathToRolePlayer link to a RolePlayerConnectDirective.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0.dll)
Syntax
'Declaration
Public Shared Function GetLinkToPathToRolePlayer ( _
rolePlayerConnectDirectiveInstance As RolePlayerConnectDirective _
) As RolePlayerConnectDirectiveHasPathToRolePlayer
public static RolePlayerConnectDirectiveHasPathToRolePlayer GetLinkToPathToRolePlayer(
RolePlayerConnectDirective rolePlayerConnectDirectiveInstance
)
public:
static RolePlayerConnectDirectiveHasPathToRolePlayer^ GetLinkToPathToRolePlayer(
RolePlayerConnectDirective^ rolePlayerConnectDirectiveInstance
)
static member GetLinkToPathToRolePlayer :
rolePlayerConnectDirectiveInstance:RolePlayerConnectDirective -> RolePlayerConnectDirectiveHasPathToRolePlayer
public static function GetLinkToPathToRolePlayer(
rolePlayerConnectDirectiveInstance : RolePlayerConnectDirective
) : RolePlayerConnectDirectiveHasPathToRolePlayer
Parameters
- rolePlayerConnectDirectiveInstance
Type: Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective
Return Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.