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Describes the count and conditions upon which a conditional breakpoint is fired.
typedef struct _BP_PASSCOUNT {
DWORD dwPassCount;
BP_PASSCOUNT_STYLE stylePassCount;
} BP_PASSCOUNT;
public struct BP_PASSCOUNT {
public uint dwPassCount;
public uint stylePassCount;
};
Members
dwPassCount
The number of times to pass over the breakpoint before firing it.stylePassCount
A value from the BP_PASSCOUNT_STYLE enumeration that specifies the style of the breakpoint pass count.
Remarks
This structure is a member of the BP_REQUEST_INFO structure.
This structure is also passed as a parameter to theIDebugBoundBreakpoint2::SetPassCount andIDebugPendingBreakpoint2::SetPassCount methods.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
See Also
Reference
IDebugBoundBreakpoint2::SetPassCount