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Returns the position of the window.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
Syntax
'Declaration
Function GetFramePos ( _
<OutAttribute> pdwSFP As VSSETFRAMEPOS(), _
<OutAttribute> ByRef pguidRelativeTo As Guid, _
<OutAttribute> ByRef px As Integer, _
<OutAttribute> ByRef py As Integer, _
<OutAttribute> ByRef pcx As Integer, _
<OutAttribute> ByRef pcy As Integer _
) As Integer
int GetFramePos(
VSSETFRAMEPOS[] pdwSFP,
out Guid pguidRelativeTo,
out int px,
out int py,
out int pcx,
out int pcy
)
int GetFramePos(
[OutAttribute] array<VSSETFRAMEPOS>^ pdwSFP,
[OutAttribute] Guid% pguidRelativeTo,
[OutAttribute] int% px,
[OutAttribute] int% py,
[OutAttribute] int% pcx,
[OutAttribute] int% pcy
)
abstract GetFramePos :
pdwSFP:VSSETFRAMEPOS[] byref *
pguidRelativeTo:Guid byref *
px:int byref *
py:int byref *
pcx:int byref *
pcy:int byref -> int
function GetFramePos(
pdwSFP : VSSETFRAMEPOS[],
pguidRelativeTo : Guid,
px : int,
py : int,
pcx : int,
pcy : int
) : int
Parameters
- pdwSFP
Type: array<Microsoft.VisualStudio.Shell.Interop.VSSETFRAMEPOS[]
[out] Pointer to the frame position to set. Values are taken from the VSSETFRAMEPOS enumeration.
- pguidRelativeTo
Type: System.Guid%
[out] Not used (set to nulla null reference (Nothing in Visual Basic)).
- px
Type: System.Int32%
[out] Pointer to the absolute x ordinate.
- py
Type: System.Int32%
[out] Pointer to the absolute y ordinate.
- pcx
Type: System.Int32%
[out] Pointer to the x ordinate relative to px.
- pcy
Type: System.Int32%
[out] Pointer to the y ordinate relative to py.
Return Value
Type: System.Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
COM Signature
From vsshell.idl:
HRESULT IVsWindowFrame::GetFramePos(
[out] VSSETFRAMEPOS *pdwSFP,
[out] GUID *pguidRelativeTo,
[out] int *px,
[out] int *py,
[out] int *pcx,
[out] int *pcy
);
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.