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Creates an instance of the UndoUnit class, which enables transactions to be undone in the store.
Namespace: Microsoft.VisualStudio.Modeling.Shell
Assembly: Microsoft.VisualStudio.Modeling.Sdk.Shell.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.Shell.10.0.dll)
Syntax
'Declaration
Protected Overridable Function CreateUndoUnit ( _
undoableTransaction As TransactionItem _
) As UndoUnit
protected virtual UndoUnit CreateUndoUnit(
TransactionItem undoableTransaction
)
protected:
virtual UndoUnit^ CreateUndoUnit(
TransactionItem^ undoableTransaction
)
abstract CreateUndoUnit :
undoableTransaction:TransactionItem -> UndoUnit
override CreateUndoUnit :
undoableTransaction:TransactionItem -> UndoUnit
protected function CreateUndoUnit(
undoableTransaction : TransactionItem
) : UndoUnit
Parameters
- undoableTransaction
Type: Microsoft.VisualStudio.Modeling.TransactionItem
The transaction to be undone.
Return Value
Type: Microsoft.VisualStudio.Modeling.Shell.UndoUnit
The UndoUnit for the store.
Remarks
The UndoUnit is a wrapper for modeling transactions. After a modeling transaction is wrapped, the shell's IOleUndoManager interface can use it.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.