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Illustrates how to use the heap Standard Template Library (STL) functions in Visual C++.
template<class RandomAccessIterator> inline
void make_heap(
RandomAccessIterator First,
RandomAccessIterator Last
)
template<class RandomAccessIterator> inline
void sort_heap(
RandomAccessIterator First,
RandomAccessIterator Last
)
template<class RandomAccessIterator> inline
void push_heap(
RandomAccessIterator First,
RandomAccessIterator Last
)
template<class RandomAccessIterator> inline
void pop_heap(
RandomAccessIterator First,
RandomAccessIterator Last
)
Remarks
Note
The class/parameter names in the prototype do not match the version in the header file. Some have been modified to improve readability.
A heap is a sequence of elements organized like a binary tree. Each heap element corresponds to a tree node. The first value in the sequence [First..Last) is the root and is the largest value in the heap. Every element in the heap satisfies the following: Every element is less than or equal to its parent. The largest element is stored in the root, and all children hold progressively smaller values. The make_heap function converts the range [First..Last) into a heap. The sort_heap function sorts a sequence that was created using the make_heap function. The push_heap function inserts a new value into the heap. The pop_heap function swaps the first and last elements in the heap specified by [First, Last), and then reduces the length of the sequence by one before restoring the heap property. The nonpredicate versions of the heap functions use operator< for comparisons.
Example
// heapfunc.cpp
// compile with: /EHsc
//
// Functions:
// make_heap : convert a sequence to a heap
// sort_heap : sort a heap
// push_heap : insert an element in a heap
// pop_heap : remove the top element from a heap
// disable warning C4786: symbol greater than 255 characters,
// okay to ignore
#pragma warning(disable: 4786)
#include <iostream>
#include <algorithm>
#include <functional>
#include <vector>
using namespace std;
int main()
{
const int VECTOR_SIZE = 8 ;
// Define a template class vector of int
typedef vector<int > IntVector ;
//Define an iterator for template class vector of strings
typedef IntVector::iterator IntVectorIt ;
IntVector Numbers(VECTOR_SIZE) ;
IntVectorIt it ;
// Initialize vector Numbers
Numbers[0] = 4 ;
Numbers[1] = 10;
Numbers[2] = 70 ;
Numbers[3] = 10 ;
Numbers[4] = 30 ;
Numbers[5] = 69 ;
Numbers[6] = 96 ;
Numbers[7] = 100;
// print content of Numbers
cout << "Numbers { " ;
for(it = Numbers.begin(); it != Numbers.end(); it++)
cout << *it << " " ;
cout << " }\n" << endl ;
// convert Numbers into a heap
make_heap(Numbers.begin(), Numbers.end()) ;
cout << "After calling make_heap\n" << endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = Numbers.begin(); it != Numbers.end(); it++)
cout << *it << " " ;
cout << " }\n" << endl ;
// sort the heapified sequence Numbers
sort_heap(Numbers.begin(), Numbers.end()) ;
cout << "After calling sort_heap\n" << endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = Numbers.begin(); it != Numbers.end(); it++)
cout << *it << " " ;
cout << " }\n" << endl ;
//insert an element in the heap
Numbers.push_back(7) ;
push_heap(Numbers.begin(), Numbers.end()) ;
// you need to call make_heap to re-assert the
// heap property
make_heap(Numbers.begin(), Numbers.end()) ;
cout << "After calling push_heap and make_heap\n" << endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = Numbers.begin(); it != Numbers.end(); it++)
cout << *it << " " ;
cout << " }\n" << endl ;
// remove the root element from the heap Numbers
pop_heap(Numbers.begin(), Numbers.end()) ;
cout << "After calling pop_heap\n" << endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = Numbers.begin(); it != Numbers.end(); it++)
cout << *it << " " ;
cout << " }\n" << endl ;
}
Output
Numbers { 4 10 70 10 30 69 96 100 }
After calling make_heap
Numbers { 100 30 96 10 4 69 70 10 }
After calling sort_heap
Numbers { 4 10 10 30 69 70 96 100 }
After calling push_heap and make_heap
Numbers { 100 69 96 30 4 70 10 10 7 }
After calling pop_heap
Numbers { 96 69 70 30 4 7 10 10 100 }
Requirements
Header: <algorithm>