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Called by the framework to process messages while an OLE call is in progress.
virtual BOOL OnMessagePending(
const MSG* pMsg
);
Parameters
- pMsg
Pointer to the pending message.
Return Value
Nonzero on success; otherwise 0.
Remarks
When a calling application is waiting for a call to be completed, the framework calls OnMessagePending with a pointer to the pending message. By default, the framework dispatches WM_PAINT messages, so that window updates can occur during a call that is taking a long time.
You must register your message filter by means of a call to Register before it can become active.
Requirements
Header: afxole.h