Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
The volatile keyword indicates that a field might be modified by multiple threads that are executing at the same time. Fields that are declared volatile are not subject to compiler optimizations that assume access by a single thread. This ensures that the most up-to-date value is present in the field at all times.
The volatile modifier is usually used for a field that is accessed by multiple threads without using the lock statement to serialize access. See How to: Create and Terminate Threads (C# Programming Guide) for an example of volatile in a multi-threaded scenario.
The volatile keyword can be applied to fields of these types:
Reference types.
Pointer types (in an unsafe context). Note that although the pointer itself can be volatile, the object that it points to cannot. In other words, you cannot declare a "pointer to volatile."
Types such as sbyte, byte, short, ushort, int, uint, char, float, and bool.
An enum type with one of the following base types: byte, sbyte, short, ushort, int, or uint.
Generic type parameters known to be reference types.
The volatile keyword can only be applied to fields of a class or struct. Local variables cannot be declared volatile.
Example
The following example shows how to declare a public field variable as volatile.
class VolatileTest
{
public volatile int i;
public void Test(int _i)
{
i = _i;
}
}
C# Language Specification
For more information, see the following sections in the C# Language Specification:
3.10 Execution order
10.5.3 Volatile fields
See Also
Concepts
Reference
Other Resources
Change History
Date |
History |
Reason |
---|---|---|
January 2010 |
Revised the list of types to which volatile can be applied. |
Customer feedback. |