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Enables or disables input.
BOOL EnableWindow(
BOOL bEnable = TRUE
) throw();
Remarks
See EnableWindow in the Windows SDK.
Example
//The following example attaches an HWND to the CWindow object and
//calls CWindow::EnableWindow() to enable and disable the window
//wrapped by the CWindow object
CWindow myWindow;
myWindow.Attach(hWnd);
//The following call enables the window
//CWindow::EnableWindow() takes TRUE as the default parameter
myWindow.EnableWindow();
if(myWindow.IsWindowEnabled())
{
//Do something now that the window is enabled
//Now it's time to disable the window again
myWindow.EnableWindow(FALSE);
}
Requirements
Header: atlwin.h