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The following examples show how to decode and encode a bitmap (BMP) image using the specific BmpBitmapDecoder and BmpBitmapEncoder objects. For the complete sample, see BMP Encoder and Decoder Sample.
Example
This example demonstrates how to decode a BMP image using a BmpBitmapDecoder from a Uri.
// Open a Uri and decode a BMP image
System::Uri^ myUri = gcnew System::Uri("tulipfarm.bmp", UriKind::RelativeOrAbsolute);
BmpBitmapDecoder^ decoder2 = gcnew BmpBitmapDecoder(myUri, BitmapCreateOptions::PreservePixelFormat, BitmapCacheOption::Default);
BitmapSource^ bitmapSource2 = decoder2->Frames[0];
// Draw the Image
Image^ myImage2 = gcnew Image();
myImage2->Source = bitmapSource2;
myImage2->Stretch = Stretch::None;
myImage2->Margin = System::Windows::Thickness(20);
// Open a Uri and decode a BMP image
Uri myUri = new Uri("tulipfarm.bmp", UriKind.RelativeOrAbsolute);
BmpBitmapDecoder decoder2 = new BmpBitmapDecoder(myUri, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default);
BitmapSource bitmapSource2 = decoder2.Frames[0];
// Draw the Image
Image myImage2 = new Image();
myImage2.Source = bitmapSource2;
myImage2.Stretch = Stretch.None;
myImage2.Margin = new Thickness(20);
This example demonstrates how to encode a BitmapSource into a BMP image using a BmpBitmapEncoder.
int width = 128;
int height = width;
int stride = width / 8;
byte[] pixels = new byte[height * stride];
// Try creating a new image with a custom palette.
List<System.Windows.Media.Color> colors = new List<System.Windows.Media.Color>();
colors.Add(System.Windows.Media.Colors.Red);
colors.Add(System.Windows.Media.Colors.Blue);
colors.Add(System.Windows.Media.Colors.Green);
BitmapPalette myPalette = new BitmapPalette(colors);
// Creates a new empty image with the pre-defined palette
BitmapSource image = BitmapSource.Create(
width,
height,
96,
96,
PixelFormats.Indexed1,
myPalette,
pixels,
stride);
FileStream stream = new FileStream("new.bmp", FileMode.Create);
BmpBitmapEncoder encoder = new BmpBitmapEncoder();
TextBlock myTextBlock = new TextBlock();
myTextBlock.Text = "Codec Author is: " + encoder.CodecInfo.Author.ToString();
encoder.Frames.Add(BitmapFrame.Create(image));
encoder.Save(stream);