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The following example program creates a server that receives connection requests from clients. The server is built with a synchronous socket, so execution of the server application is suspended while it waits for a connection from a client. The application receives a string from the client, displays the string on the console, and then echoes the string back to the client. The string from the client must contain the string "<EOF>" to signal the end of the message.
Imports System
Imports System.Net
Imports System.Net.Sockets
Imports System.Text
Imports Microsoft.VisualBasic
Public Class SynchronousSocketListener
' Incoming data from the client.
Public Shared data As String = Nothing
Public Shared Sub Main()
' Data buffer for incoming data.
Dim bytes() As Byte = New [Byte](1024) {}
' Establish the local endpoint for the socket.
' Dns.GetHostName returns the name of the
' host running the application.
Dim ipHostInfo As IPHostEntry = Dns.Resolve(Dns.GetHostName())
Dim ipAddress As IPAddress = ipHostInfo.AddressList(0)
Dim localEndPoint As New IPEndPoint(ipAddress, 11000)
' Create a TCP/IP socket.
Dim listener As New Socket(AddressFamily.InterNetwork, _
SocketType.Stream, ProtocolType.Tcp)
' Bind the socket to the local endpoint and
' listen for incoming connections.
listener.Bind(localEndPoint)
listener.Listen(10)
' Start listening for connections.
While True
Console.WriteLine("Waiting for a connection...")
' Program is suspended while waiting for an incoming connection.
Dim handler As Socket = listener.Accept()
data = Nothing
' An incoming connection needs to be processed.
While True
bytes = New Byte(1024) {}
Dim bytesRec As Integer = handler.Receive(bytes)
data += Encoding.ASCII.GetString(bytes, 0, bytesRec)
If data.IndexOf("<EOF>") > -1 Then
Exit While
End If
End While
' Show the data on the console.
Console.WriteLine("Text received : {0}", data)
' Echo the data back to the client.
Dim msg As Byte() = Encoding.ASCII.GetBytes(data)
handler.Send(msg)
handler.Shutdown(SocketShutdown.Both)
handler.Close()
End While
End Sub
End Class 'SynchronousSocketListener
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class SynchronousSocketListener {
// Incoming data from the client.
public static string data = null;
public static void StartListening() {
// Data buffer for incoming data.
byte[] bytes = new Byte[1024];
// Establish the local endpoint for the socket.
// Dns.GetHostName returns the name of the
// host running the application.
IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
// Create a TCP/IP socket.
Socket listener = new Socket(AddressFamily.InterNetwork,
SocketType.Stream, ProtocolType.Tcp );
// Bind the socket to the local endpoint and
// listen for incoming connections.
try {
listener.Bind(localEndPoint);
listener.Listen(10);
// Start listening for connections.
while (true) {
Console.WriteLine("Waiting for a connection...");
// Program is suspended while waiting for an incoming connection.
Socket handler = listener.Accept();
data = null;
// An incoming connection needs to be processed.
while (true) {
bytes = new byte[1024];
int bytesRec = handler.Receive(bytes);
data += Encoding.ASCII.GetString(bytes,0,bytesRec);
if (data.IndexOf("<EOF>") > -1) {
break;
}
}
// Show the data on the console.
Console.WriteLine( "Text received : {0}", data);
// Echo the data back to the client.
byte[] msg = Encoding.ASCII.GetBytes(data);
handler.Send(msg);
handler.Shutdown(SocketShutdown.Both);
handler.Close();
}
} catch (Exception e) {
Console.WriteLine(e.ToString());
}
Console.WriteLine("\nPress ENTER to continue...");
Console.Read();
}
public static int Main(String[] args) {
StartListening();
return 0;
}
}
See Also
Concepts
Synchronous Client Socket Example
Using a Synchronous Server Socket