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Restricts who can join the game.
Syntax
HRESULT XblMultiplayerManagerSetJoinability(
XblMultiplayerJoinability joinability,
void* context
)
Parameters
joinability _In_
Type: XblMultiplayerJoinability
The joinability value you want to set.
context _In_opt_
Type: void*
The application-defined data to correlate the XblMultiplayerEvent to the initiating call. (Optional)
Return value
Type: HRESULT
HRESULT return code for this API operation.
Remarks
Defaults to JoinableByFriends, meaning only local users and users who are followed by an existing member of the lobby can join without an invite. The result is delivered via XblMultiplayerEvent of type JoinabilityStateChanged through XblMultiplayerManagerDoWork(). Changes are batched and written to the service on the next XblMultiplayerManagerDoWork. All session properties and members contain updated response returned from the server upon calling XblMultiplayerManagerDoWork.
Requirements
Header: multiplayer_manager_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib