Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Retrieves the session constants associated with the lobby session.
Syntax
const XblMultiplayerSessionConstants* XblMultiplayerManagerLobbySessionConstants(
)
Parameters
Return value
Type: const XblMultiplayerSessionConstants*
A pointer to the session constants for the lobby session, or null if a lobby session doesn't exist. The memory for the returned pointer remains valid until the next call to XblMultiplayerManagerDoWork.
Remarks
This function retrieves a pointer to the session constants for a lobby session, if the lobby session exists in Multiplayer Manager. The session constants contain constants, such as session visibility and session capabilities, defined by the session template used for the lobby session. Unlike session properties, session constants can only be set through the session template, and are set at the time the lobby session is created. For more information about session constants, see Multiplayer Session advanced topics.
Requirements
Header: multiplayer_manager_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib
See also
multiplayer_manager_c
XblMultiplayerManagerLobbySessionPropertiesJson
XblMultiplayerManagerLobbySessionSessionReference