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The uniquely identifying information for the session.
Syntax
const XblMultiplayerSessionSessionReference(
XblMultiplayerSessionHandle handle
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
Return value
Type: const
A pointer to the multiplayer session reference. The memory for the returned pointer will remain valid for the life of the XblMultiplayerSessionHandle object until it is closed.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib