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The number of members that have accepted and are added to the session and are no longer pending.
Syntax
uint32_t XblMultiplayerSessionMembersAccepted(
XblMultiplayerSessionHandle handle
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
Return value
Type: uint32_t
The number of members that have accepted.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib