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Returns the 3D position of the Lamp relative to the origin of the LampArray's bounding box.
Syntax
LampArrayPosition GetPosition(
)
Parameters
This method has no parameters.
Return value
Type: LampArrayPosition
The position of the Lamp.
Remarks
The origin (zero) point of the bounding box is the upmost, farthest, left-hand corner of the box.
X corresponds to Width, ascending from left to right.
Y corresponds to Height, ascending from farthest to closest.
Z corresponds to Depth, ascending from top to bottom.
Position values are measured in meters.
The following is an example of the position of a branding Lamp on a keyboard:
Requirements
Header: LampArray.h
Library: xgameplatform.lib
Supported platforms: Xbox One family consoles and Xbox Series consoles