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GameInputUsage (v1)

Describes a specific HID usage.

Syntax

struct GameInputUsage
{
    uint16_t page;
    uint16_t id;
};

Members

page Type: uint16_t

A page that designates a group of HID usages.

id Type: uint16_t

ID of the specific HID usage within page.

Requirements

Header: GameInput.h

Supported platforms: Windows

See also

Human Interface Device (HID) Information Overview of GameInput GameInput