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GameInputControllerAxisInfo (v1)

Describes an axis on an input device.

Syntax

struct GameInputControllerAxisInfo
{
    GameInputKind  mappedInputKinds;
    GameInputLabel label;
};

Members

mappedInputKinds Type: GameInputKind

The kinds of input state, if any, to which this axis contributes.

label Type: GameInputLabel

Physical label for the axis.

Remarks

This structure is used in the GameInputDeviceInfo structure. GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.

For more information, see GameInput devices.

Requirements

Header: GameInput.h

Supported platforms: Windows

See also

Overview of GameInput GameInput