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Retrieves the device associated with the force feedback effect.
Syntax
void GetDevice(
IGameInputDevice** device
);
Parameters
device _Outptr_
Type: IGameInputDevice**
This method returns the device associated with the force feedback effect.
Return value
Type: void
No return.
Remarks
The IGameInputForceFeedbackEffect::GetDevice
method retrieves the device associated with the force feedback effect. The IGameInputDevice object represents an input device. The methods in the IGameInputDevice
interface allow you to identify and interact with a game input device. You can query information about the device such as its type and abilities. You can also activate device specific hardware like haptic and force feedback. For more information, see Advanced GameInput topics.
Requirements
Header: GameInput.h
Library: gameinput.lib
Supported platforms: Windows