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GameInputRumbleMotors (v1)

Enumerates the API supported rumble motors for an input device.

Syntax

enum GameInputRumbleMotors
{
    GameInputRumbleNone          = 0x00000000,
    GameInputRumbleLowFrequency  = 0x00000001,
    GameInputRumbleHighFrequency = 0x00000002,
    GameInputRumbleLeftTrigger   = 0x00000004,
    GameInputRumbleRightTrigger  = 0x00000008
};

Constants

Constant Description
GameInputRumbleNone No rumble motor.
GameInputRumbleLowFrequency Rumble motor with low frequency.
GameInputRumbleHighFrequency Rumble motor with high frequency.
GameInputRumbleLeftTrigger Rumble motor in the left trigger.
GameInputRumbleRightTrigger Rumble motor in the right trigger.

Remarks

Rumble enumeration is based on the Xbox game pad but other devices are supported. Member of GameInputDeviceInfo.

Requirements

Header: GameInput.h

Supported platforms: Windows

See also

Input API Overview GameInput GameInputDeviceInfo.