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Enumerates the API supported rumble motors for an input device.
Syntax
enum GameInputRumbleMotors
{
GameInputRumbleNone = 0x00000000,
GameInputRumbleLowFrequency = 0x00000001,
GameInputRumbleHighFrequency = 0x00000002,
GameInputRumbleLeftTrigger = 0x00000004,
GameInputRumbleRightTrigger = 0x00000008
};
Constants
Constant | Description |
---|---|
GameInputRumbleNone | No rumble motor. |
GameInputRumbleLowFrequency | Rumble motor with low frequency. |
GameInputRumbleHighFrequency | Rumble motor with high frequency. |
GameInputRumbleLeftTrigger | Rumble motor in the left trigger. |
GameInputRumbleRightTrigger | Rumble motor in the right trigger. |
Remarks
Rumble enumeration is based on the Xbox game pad but other devices are supported. Member of GameInputDeviceInfo.
Requirements
Header: GameInput.h
Supported platforms: Windows