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The following topics demonstrate how to use the Windows Presentation Foundation (WPF) animation and timing system in your applications.
In This Section
Accelerate or Decelerate an Animation Accumulate Animation Values During Repeat Cycles Add an Animation Output Value to an Animation Starting Value Animate a Property by Using a Storyboard Animate a Property Without Using a Storyboard Animate in a ControlTemplate Animate in a Style Animate the Opacity of an Element or Brush Change the Speed of a Clock Without Changing the Speed of Its Timeline Control a Storyboard After It Starts Using Its Interactive Methods Control an Animation using From, To, and By Define a Name Scope Receive Notification When a Clock's State Changes Repeat an Animation Seek a Storyboard Seek a Storyboard Synchronously Set a Duration for an Animation Set a Property After Animating It with a Storyboard Simplify Animations by Using Child Timelines Specify HandoffBehavior Between Storyboard Animations Specify the FillBehavior for a Timeline that has Reached the End of Its Active Period Specify Whether a Timeline Automatically Reverses Trigger an Animation When a Property Value Changes Use Event Triggers to Control a Storyboard After It Starts
Reference
System.Windows.Media.Animation
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