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Result object that is returned by RenderingConnection.RayCastQueryAsync(RayCast). This class holds a (potentially empty) array of.ray cast hits after an asynchronous ray cast call.
class Microsoft::Azure::RemoteRendering::RayCastQueryResult final
Properties
Hits
A (potentially empty) array of intersections that the raycast encountered.
auto GetHits(std::vector<Microsoft::Azure::RemoteRendering::RayCastHit> & out) const noexcept -> void;