how to caculate subtract union intersect of two 3ds in direct3d?ddddddddsdddd
mc
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I know there is many libraries such as manifold
support subtract (difference) , union intersect of two 3ds
is there any way to do it in direct3d or direct2d?
like this:
Windows API - Win32
Windows API - Win32
A core set of Windows application programming interfaces (APIs) for desktop and server applications. Previously known as Win32 API.
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