what is the difference between RenderTarget.DrawTextW and DWrite?

mc 5,266 Reputation points
2025-05-02T11:40:37.33+00:00

there is DrawTextW in d2d1 and DWrite can also draw text.

what is the difference?

Windows API - Win32
Windows API - Win32
A core set of Windows application programming interfaces (APIs) for desktop and server applications. Previously known as Win32 API.
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  1. Castorix31 88,871 Reputation points
    2025-05-02T13:22:14.9433333+00:00

    You can see MSDN : Text Rendering with Direct2D and DirectWrite

    I had also uploaded a test in WinU 3 for some basic animation effects that can be done in DirectWrite (DWriteCore) : WinUI3_SwapChainPanel_DWriteCore

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  1. S.Sengupta 23,081 Reputation points MVP
    2025-05-02T11:57:02.16+00:00

    There are several differences:

    Use Direct2D's DrawTextW for simple, quick text rendering.

    Use DirectWrite for advanced text layouts, complex scripts, or when you need fine-grained control over typography and rendering...

    DrawTextW is mostly CPU-based while DirectWrite is GPU-accelerated.

    DrawTextW has a basic Unicode support while DirectWrite has full supprt.

    Font support is limited in DrawTextW but DirectWrite has advanced Font support.

    HiDPI Support is excellent in DirectWrite.

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