Hi Eric Rose,
KeyShot is not directly supported for rendering farms in Azure, and most specialized render farms for KeyShot do not natively integrate with Azure. However, with some effort and customization, it is possible to set up a rendering farm for KeyShot in Azure.
Azure is not specifically optimized for KeyShot rendering, but its scalable infrastructure (VMs, storage, and networking) can be configured to support rendering tasks.
KeyShot supports distributed rendering through its Network Rendering add-on. This allows you to distribute rendering tasks across multiple machines, which can include Azure VMs.
Choose Azure VM instances with high CPU or GPU performance, depending on your rendering needs.
Use Azure Blob Storage or Azure Files to store KeyShot project files, assets, and rendered outputs.
Use Azure Batch to manage rendering jobs and distribute tasks across VMs.
Use Azure Autoscale to dynamically add or remove VMs based on rendering demand.
See that do you need any additional licensing requirements for cloud rendering.
If you have any further queries, let me know. If the information is helpful, please click on Upvote.